EUE

Computer Science - Physical Computing and the Internet of Things (BSc)

October. 2022

Start Date

1 FY + 3 UY

Course Duration

English

Language

Basic Information

Start Date

October. 2022

Course Duration

1 foundation year (if required) + 3 undergrad years

English Language Requirements

Overall IELTS 6.0 with a minimum of 6.0 in Writing and Speaking; minimum 5.5 in Reading and Listening (or recognised equivalent).

Programme Description

Physical computing involves the creation of hardware devices that can sense and act in the real world. Physical computing techniques underpin a wide range of contemporary technology trends such as the Internet of Things, the quantified self and smart homes. There are many applications for physical computing, for example in creative arts, museums, ubiquitous and embedded computing, scientific sensing, robotics and engineering control systems.

With the BSc Computer Science (Physical Computing and the Internet of Things), you’ll be able to apply for jobs in a rapidly growing and exciting  area which is finding applications across different sectors. Typical job titles include Internet of Things engineer, creative technologist and embedded  software engineer.

Final Project

In this module, you’ll undertake a substantial independent project that allows you to demonstrate a wide range of skills such as project planning, management, research, software implementation and written presentation. If you are enrolled on a specialist pathway as part of the BSc, you’ll be expected to undertake a project in your specialist area. You will integrate your knowledge gained throughout the degree and use skills acquired in other modules in the implementation of your final project. The work will consist of a combination of research and software development. You will be expected to use methodologies from various components of computer science, including your specialist pathway if appropriate.

Courses

Level 4 (8 Compulsory Modules)

  • Introduction to Programming I*
  • Introduction to Programming II
  • Numerical Mathematics
  • Discrete Mathematics
  • Fundamentals of Computer Science
  • How Computers Work
  • Algorithms and Data Structures I
  • Web Development

Level 5 (8 Compulsory Modules)

  • Object-Oriented Programming
  • Software Design and Development
  • Programming with Data
  • Agile Software Projects
  • Computer Security
  • Graphics Programming
  • Algorithms and Data Structures II
  • Databases, Networks and the Web

Level 6 (6 Modules + The Final Project)

  • Databases and Advanced Data Techniques*
  • Advanced Web Development*
  • Physical Computing and the Internet of Things*
  • Interaction Design*
  • Intelligent Signal Processing*
  • One elective from any other specialism
  • The Final Project

*Core Modules